Serious Sam II - The Second Encounter - Walkthru

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Level 9 - Tower Of Babylon

Secret 1 - Secret Ammo

Before leaving the first large hall, get the secret iron balls in a spot on the left side of the exit door.

Secret 2 - Secret Health

On the right side in a small spot under the way you find a super health.

You can walk there from here. Make a little fire to see the walls. A teleporter will bring you back.

Secret 4 - Secret Ammo

Before walking up the stairs grab the sniper ammo.

Secret 3 - Secret Bulls

Having taken the lift down to the next battle, shoot one of the mouse holes. Then, use the flame thrower to grill the little nasty bulls.

Secret 5 - Secret Ammo

After having taken the slide, use the jump pad behind the fire holder to get to the secret iron balls. Use one of them for the bio mech that will appear. The teleporter in the corner will bring you back down.

Secret 6 - Secret Egypt Room

Having reached the big yard in front of the tower of babel, you have to clear out some waves of enemies. Then, proceed to the left wall in front of the doors to yard 2. Blast the tower to find the entrance to the secret Egypt room.

This is not a level in it's common sense. It's a room that shows the scenery of the second last level of the first encounter as a miniature. You now learn that everything you did in the first encounter was really just part of a movie, and this is the real thing now (or not?).

You can kill some of the bonsai enemies here, freeing a super shield and a super health, but beware not to kill little sam (arrow below). This would result in immediate suicide. You may watch him working on a bull using the zoom of the sniper riffle.

Secret 7 - Power Up

Making your trip around the tower, in the third yard, blast the spot in the wall to get a secret armor.

Secret 8 - Mighty Gizmo

Take this pill in the fourth yard. It awakes the mighty gizmo behind you.

This kind of super hopper is easy to finish, but it spawns invisible little hoppers that have to be grilled somehow.

Secret 9 - Secret Power Up

Grab the invulnerability left to the tower entrance. This will appear after you did your first trip around the tower. Thanks clasimodo for confirming this fact!

Secret 10 - Another Circle

Re-enter the left doors to get another round of action around the tower. There are fewer enemies now, but they're larger. The minigun is your best friend here.

Strategy - Fighting the scorps

In the fourth yard, all scorps will spawn three times. To get rid of them, here's a trick: If you have the serious speed shoes left in the third yard, grab them after having finished all enemies there, then run through the doors to the fourth yard, down the stairs, and immediately back into the room. This will spawn the first round of scorps, and you're in a safe place. From here, you can take out most of them comfortably with the sniper riffle.

Strategy - Entering the Tower

It might be helpful to know that all power supplies have to be shut down (using ~5 Rockets) before the strange boss animal in the tower can be killed.

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Created 11.2.2002 Peter Holzwarth.